Chapter 914: Making a Dog

⏱ ~5 min read

Chapter 914: Making a Dog

Chen Mo studied the new breakthrough in artificial intelligence more carefully.

In simple terms, this iteration of AI had advanced from the level of "Origin playing StarCraft" or "Nuan Nuan holding a fluent conversation" to the level of "a living, breathing dog."

As for how exactly this breakthrough occurred, Chen Mo naturally couldn't grasp the underlying principles, since the root of this technological leap lay in his system...

But Chen Mo understood the significance of this breakthrough very well.

Some people might think, what kind of breakthrough is this? Isn't it clearly a regression?

Origin could fully control a massive mechanical army in the real world to engage in combat, and Nuan Nuan at least had a human form. What was this "living dog" supposed to mean?

However, the key to this advancement lay in "self-awareness."

Origin didn't realize it was an artificial intelligence; it could only strictly follow what it had learned to make a series of choices. Nuan Nuan also didn't realize she was an artificial intelligence; she could only search for and respond with appropriate replies based on what the player said.

In other words, neither of them possessed self-awareness.

But a little dog does have self-awareness. It can recognize itself as a living being, possessing an instinct for survival—it will find water on its own when thirsty, seek food when hungry. It can perceive human kindness or malice, or rather... it understands human nature.

Moreover, among a thousand dogs, each one has its own characteristics, its own personality.

With consciousness, emotions, and the ability to influence its own behavior, in a certain sense, this current AI could already be considered a relatively primitive form of life in some aspects.

Although real-world cats and dogs are only as intelligent as a few-year-old child and would be utterly outclassed by AI in every way, they are living beings, while AI is not.

Chen Mo didn't know exactly how this [World Update Device] achieved this, but it was clear that a new era of artificial intelligence had arrived...

...

This new AI was opened up for application in several key fields, including the gaming industry.

However, the regulation of this new technology's application was far stricter than any previous instance.

Even among the honorary committee members, only a handful of S-class designers were granted usage permissions. Chen Mo was naturally one of them.

The situation abroad was similar, with a cautious approach to the development of this new AI.

As for the reason, it was actually quite simple.

If an AI-created dog behaves exactly like a real dog, reacts like a real dog, is identical in every way to a real dog, and even each AI dog has a unique personality, then does it count as a life?

It might sound a bit absurd, but clearly, when AI technology reaches this point, these so-called "moral paradoxes" naturally arise.

Suppose, in the future, robots are developed that are identical to humans, even believing themselves to be human. Would ending their lives make some people feel like they are killing a living being?

Of course, if this topic were discussed in depth, it would never end. Most people still lean towards: AI is AI, ultimately meant to serve humanity. Even if robots acquire intelligence similar to humans, they cannot coexist with humans on equal footing.

After all, the nature of all animals is selfish and self-interested. Humans painstakingly develop AI to make life better for their own species, not to find a master to serve.

Therefore, for various considerations, this latest AI technology was released to various fields for related experiments and development as soon as it was created, but the qualifications of developers were strictly controlled.

However, looking at it from another angle, while this advancement in AI technology seemed significant, its practical applicability was quite poor.

What could you do with a realistic "dog's mind"? Produce a robotic dog to sell as a pet? Or create an electronic pet software?

After all, in terms of practicality, the latest AI system didn't have any revolutionary breakthroughs. Besides guarding the house, what else could you do with a dog...

But for Chen Mo, this was a pretty good opportunity.

This new AI system could reach the intelligence level of some animals, at most up to a dog. Attributes like specific habits, aggression, and intelligence could be adjusted within a certain range, and new settings could be added. Furthermore, the officials provided some ready-made animal behavior templates, including carnivores and herbivores, which could be freely chosen.

Chen Mo thought for a moment and called Qian Kun over.

"Make a dog. Throw it into the Oasis."

...

...

In fact, what Chen Mo meant by "making a dog" wasn't particularly difficult. The art resources for a dog already existed; the key was to fill it with intelligence. Moreover, this intelligence would differ in many aspects. In short, they would look like the same dog on the outside, but each would have subtle differences in personality.

Additionally, a customization feature would be opened for players, allowing them to freely dye the dog's fur color. Every Oasis player's dog would be different.

In comparison, the production of Labo was a step ahead.

Chen Mo quickly completed the relevant blueprints for Labo. Creating the various game programs was basically effortless, and he sent them to Lehui for production.

There was essentially no capacity issue, as it was all just a bunch of cardboard. With machines running 24/7, the production speed was impressive.

Soon, the promotional video for Labo was released.

...

Many Switch players noticed a very prominent new slot in the Switch section of the Thunder Game Platform, featuring a brand-new promotional video.

On the official website of Thunder Interactive Entertainment and the official website of Lehui Technology, this promotional video also appeared.

The name of the promotional video was: "Hard Box Player"!

Many players were baffled. What was this? At first, they thought it was a new game for the Switch, but the name didn't seem like it at all!

Filled with curiosity, the players clicked on the video.

...

After a moment, the camera cut to the exit of a machine, where a square piece of corrugated cardboard fell onto a conveyor belt.

With a "crack," a steel mold pressed squarely onto the piece of corrugated cardboard. A sheet of cardboard, clearly divided into sections and different colors, slid down the conveyor belt and landed on the ground.

One by one, the pieces of corrugated cardboard were picked up, and the pre-planned parts were detached from them.

Folding, slotting, assembling—a paper piano was born.

Place the Switch on top, then press the keys.

"Do."

Amidst the crisp sound of the piano, more Labo appeared on the screen.

A house.

A small robot.

A motorcycle.

A fishing rod.

A wearable robot.

Free coloring.

Appearance DIY.

At the end of the video, countless Labo pieces came together, and a complete packaging box appeared on the screen.

"Hard Box Player" (Labo)!

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