Chapter 843: Serent's New World-Class IP
Shortly after the release of "Assassin's Creed: Origins," "Castle: Medieval" also launched on schedule.
Although these are two different types of games, they were inevitably compared by many players in aspects beyond gameplay.
For example, in terms of historical background and combat systems.
If these two games were given different names, "Assassin's Creed: Origins" could be called "Egypt Simulator," while "Castle: Medieval" could be called "Medieval Simulator." Although the core gameplay mechanics of the two differ, they share a very similar selling point: the construction of the entire historical environment.
For many players who enjoy historical themes and cold weapon combat, both games are excellent choices. They faithfully recreate a specific period of history, giving people the illusion of time travel while allowing players to play a significant role in that history.
However, after comparing the "historical elements" of these two games, many players discovered that "Assassin's Creed: Origins" surpasses even 4kgame, a studio known for historical-themed games, in its historical depth!
First, "Assassin's Creed: Origins" has a grander narrative scope. Geographically, the story spans the vast northern region of ancient Egypt, with every city and village having its own unique tale. In contrast, "Castle: Medieval" is confined to a single castle. While its quests are equally rich, they are ultimately limited.
Second, the story background of "Assassin's Creed: Origins" is inextricably linked to major historical events. Players can control Bayek and Aya, interacting with famous historical figures like Caesar and Cleopatra, and participating in significant historical battles. In "Castle: Medieval," there are few historical figures. Although the game faithfully reproduces medieval details in various aspects, the sense of historical era is not as strong.
Most importantly, "Assassin's Creed: Origins" chose Egypt as its setting, which is more appealing than medieval Europe.
In fact, there are already too many studies, documents, and artistic works about medieval Europe, and games on the subject are endless. When game developers think of cold weapon combat or fantasy stories, their first instinct is to draw from medieval Europe. Thus, it is a very mature theme but one that has lost some of its freshness.
Of course, "Castle: Medieval" distinguishes itself from other medieval-themed games through its unique gameplay, combining simulation management with realistic combat, making it a pioneering work. However, when its theme is compared directly to "Assassin's Creed: Origins," it pales in comparison.
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The "Egyptian flavor" tag was not only popular domestically but also attracted widespread attention from players abroad.
For European and American players who have played too many cold weapon combat games, this story set in ancient Egypt is full of novelty. Especially the time period, which is familiar to players but not overused, combined with the stunning beauty of ancient Egypt, has captivated many players.
On foreign gaming websites and forums, European and American players are also discussing the differences between Chen Mo's new game and his previous works.
"'Assassin's Creed: Origins' is a huge surprise for me! I thought Serent would fall into a period of confusion after finishing 'The Last of Us,' or continue in that style. But he didn't. Instead, he turned his attention to the historical genre! And it's just as excellent!"
"Yes, I'm also very surprised. You know, Serent almost never dabbled in historical themes before, but this time, he successfully surpassed 4kgame, which is known for historical games. That's really unexpected!"
"Yes, especially as an open-world game, 'Assassin's Creed: Origins' has such rich content! It's like an encyclopedia of ancient Egypt, presenting Egypt from a thousand years ago through culture, history, architecture, and environment. I've been immersed in ancient Egypt for days, and I absolutely love it!"
"What interests me is the setting of the 'Assassin organization.' Yes, there are traces of 'assassins' in world history, but this game is indeed the first to propose the concept of an 'Assassin organization.' At the end of the game, Aya and Bayek establish the Assassin organization in Rome and Egypt, respectively, and explain the origin of the Assassin symbol... Since the game is called 'Assassin's Creed,' I'm curious if there will be more story developments?"
"I think there will be. After all, what exactly does the 'Creed' in 'Assassin's Creed' refer to? It hasn't been clearly explained. Also, there's plenty of material to draw from in later history, some places even more suitable than ancient Egypt, like Europe."
"I'm pessimistic about that, because Serent never makes sequels..."
"But Serent does release compilation DLCs. Have you forgotten 'Uncharted'? Also, in the Animus, there are still many unlocked modules. I think with Serent's obsessive-compulsive tendencies, he definitely won't leave any plot holes unfilled. Those unlocked modules will definitely be made!"
"Really? That's great! Honestly, I really love this series, not just for its gameplay, but also for its historical and cultural background! If there are more 'Assassin's Creed' games, I'll definitely buy them all!"
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Major game review websites also gave high scores to "Assassin's Creed: Origins," and TGN, which gave it a 9.2, offered the following commentary.
"Another benchmark, world-class IP from Serent has been born!"
"'Assassin's Creed: Origins' takes players deep into the series' most enticing environment—ancient Egypt—in a dark, multifaceted, and profound way. The protagonist Bayek is an assassin with both compassion and courage, driven by revenge. Players experience a twisted story from his perspective: a tale of pharaohs and corrupt leaders, of love gained and lost, and of the tragic plight of the lower classes working themselves to death unnoticed."
"'Assassin's Creed: Origins' delivers a tense journey that challenges players' concepts of right and wrong and makes you ponder the justification of the killings you commit during the game. Moreover, the game's faithful recreation of ancient Egypt is astonishing, often giving a sense of time travel. It can be said to have reached the pinnacle of historical authenticity. Although there are a few bugs in the game, judging by the introduction at the start, it seems Serent did this intentionally? Regardless, this is an immersive game with no substitutes currently on the market. It's worth your time to settle down and fully experience it!"