Chapter 800: Recited a Poem Right Then and There
In Zou Zhuo’s livestream, the audience was already laughing uncontrollably.
“Hahahaha, what’s this guy’s name? Jia Peng, right? Is he the Great Chieftain of Africa or something?”
“Isn’t this the guy who said Zhuge Liang could rearrange the top five cards of the deck? But he got six straight spades from 2 to 9!”
“Haha, wasn’t he also the Zhen Ji from last round who saw red the whole time? How unlucky can one person get!”
“I strongly demand that Jia Peng start a livestream showing us his openings in *Onmyoji*, *PlayerUnknown’s Battlegrounds*, and *Three Kingdoms Kill*!”
“All the spotlight’s been stolen, little fatty! You’re supposed to be the streamer, hey!”
“This *Three Kingdoms Kill* really looks super fun—you have to guess identities, there are all kinds of cool skills, strategy cards—the gameplay is really rich!”
“Yeah, and the visuals are amazing too. It’s like there’s a highly realistic virtual sand table right in front of you, with all kinds of mixed reality effects—super cool!”
“That lightning effect totally wowed me!”
“Right, right, and the Southern Barbarian Invasion, the Ten Thousand Arrows Fired Together—those effects are awesome too!”
“I really want to play!”
The audience in the livestream was having a blast, and their interest in *Three Kingdoms Kill* was fully sparked.
Since Zou Zhuo was streaming entirely from a first-person perspective, the audience could clearly hear Jarvis’s explanations of the gameplay and the card rounds. After two rounds, the viewers had grasped the rules of *Three Kingdoms Kill*, and the mind games between different identities kept everyone thoroughly entertained.
Moreover, many of the “judgment mechanics” in *Three Kingdoms Kill* involved heavy luck factors, which created perfect entertainment effects for this livestream.
Chen Mo looked at Jia Peng and sighed softly. “Heaven’s will is hard to defy.”
Jia Peng’s face darkened. “Boss, shouldn’t you be giving me some constructive advice right now? What’s with the sarcastic remarks?”
Chen Mo thought for a moment. “This is ‘Heaven wants me dead, not a failure of strategy.’ What advice can I give you? If I have to offer something, I can only give you and all the unlucky players a poem as a sincere blessing.”
Jia Peng was a bit confused. “A poem? Boss, you can write poetry too?”
Chen Mo chuckled. “Why not? It’s even a prophetic poem.”
Everyone got interested. “Boss, tell us quickly! What prophetic poem? Is it related to the gameplay of *Three Kingdoms Kill* and future updates?”
Chen Mo smiled. “Listen carefully.”
Everyone, including the audience in Zou Zhuo’s livestream, focused intently.
Chen Mo cleared his throat. “Listen up.”
“Zhang Liao’s surprise attack brings two lightning bolts, Zhang Fei’s Nothingness pairs with a crossbow.”
“Cao Ren’s fortification hoards seven peaches, Da Qiao’s diamonds delight Lu Meng.”
“Hua Tuo, near death, draws only black, Xu Huang’s card draws are all red.”
“Zhuge Liang’s star-gazing yields five kills, Zhang Jiao’s hand is full of clubs.”
“Huang Gai’s self-harm nets six dodges, Xu Chu’s bare chest finds no kill.”
“Zhang Jiao starts by hanging lightning, the rebel Sima Yi holds an eight of spades.”
“Guo Jia’s posthumous plan gives two Vine Armors, Zhen Ji’s monthly visitor never leaves.”
“Yue Ying’s hand is full of peaches, dodges, and kills, Zhou Yu’s diamonds are always caught.”
“Zhuge Liang’s empty city meets Five Grains, Lü Bu’s duel ends in his own defeat.”
“Self-harm and crossbow fill the hand with kills, with a horse on left and right.”
“Mighty Wu’s Lu Boyan, with a spear and two peaches, links the camps.”
“Four-blood lord unleashes Ten Thousand Arrows, Heavenly Fragrance, Lightning Strike, and Unyielding.”
“Star-gazing five cards all placed at the bottom, Zhuge Liang’s lightning strikes himself.”
Jia Peng: “… Boss, are you seriously hinting at me! That last line was added on the spot, wasn’t it!”
Many of the skills in this poem were understandable, like Zhang Fei, Zhuge Liang, and Huang Gai, but there were also many heroes that hadn’t appeared yet, like Zhang Jiao, Cao Ren, and Hua Tuo. These characters hadn’t been played yet, so parts of the content were confusing.
Still, that didn’t dampen everyone’s enthusiasm. Some viewers in the livestream had already prepared, quickly jotting down the poem, because it represented future updates for *Three Kingdoms Kill*. At the very least, the heroes mentioned in the poem would definitely be released.
It wasn’t until Chen Mo finished reciting the entire poem that many people realized—this wasn’t a “beautiful blessing” at all; it was clearly a vicious curse!
Amid the laughter and chatter, the audience urged Zou Zhuo to start the next round.
…
Regarding the hero system of *Three Kingdoms Kill*, Chen Mo didn’t plan to release too many overpowered divine heroes, as that would severely damage the game’s balance.
For expansions like Wind, Forest, Fire, and Mountain, as well as the Nation War mode, he would select content that didn’t affect balance and had good reception to update, maintaining players’ freshness with the game.
As for expansions like “One Hero Becomes Famous”… let’s just say, no thanks.
For example, at the start, the strength of Shu Han heroes was fine. But as more new heroes appeared, many overpowered skills emerged. Heroes like Zhang Fei and Zhao Yun, who relied on kills, saw their strength plummet, severely impacting the game’s balance.
It felt a bit like everyone was playing with skills and combos, but you were still relying on basic attacks—of course you’d be weak.
Later on, *Three Kingdoms Kill* kept releasing more and more overpowered heroes, and the balance got worse, inevitably dampening many casual players’ enthusiasm and causing the game’s decline.
In Chen Mo’s previous life, the reason *Three Kingdoms Kill* released various hero packs and pay-to-win systems was mainly for profit. But for Chen Mo, he really didn’t care about that small change.
The reason he chose to make *Three Kingdoms Kill* on the Matrix Glasses was mainly due to its advantages: domestic players could more easily identify with the culture, it was easy to pick up, supported 2 to 8 players freely, identity cards enhanced social interaction, and the game scenes better showcased MR’s strengths.
For domestic players, the Three Kingdoms was an enduring theme that naturally boosted the game’s spread. On the tabletop, it could display virtual heroes, soldiers, attack animations, and strategy card effects, making the visuals more spectacular—all elements well-suited for an MR game.
*Three Kingdoms Kill* was mainly meant to promote the Matrix Glasses. Chen Mo’s profit came from hardware sales of the glasses and the various apps or other games running on them, not from *Three Kingdoms Kill* itself.
Moreover, even if the Matrix Glasses were a loss-making project, Chen Mo would still do it, because this was the future trend. As long as he captured the market, he wouldn’t have to worry about making money later.
So, with no need to push pay-to-win mechanics, Chen Mo didn’t want to release later heroes that severely broke the balance. It would take too much effort to balance them, and the cost wouldn’t be worth it. For players, especially new ones, the standard edition heroes were enough for face-to-face play. Since Chen Mo wasn’t releasing those overpowered heroes, they wouldn’t know about them anyway.
Chen Mo said, “Plan in motion!”