Chapter 722: Promotional Video
But just as GA released the trial footage for *Lost Treasure*, Chen Mo simultaneously dropped a promotional video!
The Weibo post was very simple: "*Uncharted* promotional video. Note: All footage is in-game real-time rendering."
Before the players even watched the video, they were already stunned by that "Note."
"The game's name is out—it's called *Uncharted*!"
"Feels like this name isn't as straightforward as *Lost Treasure*!"
"What the hell? All footage is in-game real-time rendering?"
"Uh, isn't this the same trick they used for *PlayerUnknown's Battlegrounds*?"
"They just cut together some in-game scenes and clips and used them as a promotional CG?"
"...Chen Mo's slacking off. Thunder Film Studio has fallen. I'm heartbroken!"
"Yeah, this is the same gimmick they used for *PUBG*, but that game was all about the gameplay, and the graphics weren't that important. But this..."
"Can he pull it off? Don't let the graphics get outshined by *Lost Treasure*."
Many players instinctively felt worried when they saw the main text of the Weibo post. The so-called "using in-game footage for the promotional video" was exactly what *PUBG* had done, and the effect was passable.
But the problem was, *PUBG* was a game focused on gameplay. The graphics were decent, but definitely not top-tier. "When we enter the game, is this the ultra-high-definition quality we'll see? Holy crap, that's way too impressive. Can the VR gaming pod's performance support this? Don't let it be that only the highest-spec gaming pods can run it—that would be awkward!"
"It's too early to say the graphics completely crush *Lost Treasure*, but... if this really is in-game footage, then it's definitely a surefire slaughter of *Lost Treasure*!"
Just looking at this promotional video alone, it wasn't exactly the most top-tier CG. Some of the ultra-high-quality CGs Chen Mo had burned money on before were on par with this clip, or even slightly better.
But the key point was that this video was entirely made with in-game footage!
Using in-game footage to achieve CG-level effects was a huge selling point. Many players still couldn't believe it, thinking Chen Mo's claim was exaggerated.
However, the video did reveal more information.
Although the entire video pieced together a series of thrilling scenes through relatively fragmented mission clips, players could still roughly guess the story outline from these fragments.
Clearly, this was a story about adventure, family, and fate.
Unlike traditional adventure stories, the male protagonist faced a dilemma between treasure hunting and family. He was conflicted, wavering, but this didn't make him seem indecisive; instead, it fleshed out his character even more.
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