Chapter 611: Another "Mowing Game"?

⏱ ~4 min read

Chapter 611: Another "Mowing Game"?

"Prototype" passed the review smoothly, and Chen Mo was in a good mood.

The reason Chen Mo chose this game as the last VR game before the Spring Festival was mainly based on a few considerations from before.

On one hand, it was about capacity. The game content of "Prototype" was moderate, neither too much nor too little, making it relatively easy to develop.

On the other hand, he wanted to use this game to let players have some fun and collect more happiness points.

He could also make use of the intelligence-reducing aura, modern weapon knowledge skill books, and parkour knowledge skill books.

Speaking of "Prototype," this game was also a highly talked-about title in Chen Mo's previous life.

Of course, this game had many flaws and couldn't compare to some classic masterpieces in gaming history. Even the failure of "Prototype 2" dragged down the development company, leading to its demise. There were no subsequent "Prototype" series games, and the planned "Prototype 3" died in the womb.

However, it was still a game with distinct features and outstanding strengths. The protagonist, Alex, left a deep impression on many players, becoming an iconic character.

If you had to describe "Prototype" in one word, it would be: satisfying!

Although this game had many shortcomings, it truly excelled in the aspect of "satisfaction." It was like a typical popcorn movie—while it couldn't withstand close scrutiny for many players and didn't motivate them to play through multiple times, it still gave every player the thrill of being at the top of the food chain on their first playthrough. That was enough.

In Chen Mo's previous life, this game was released in 2009 and indeed sparked widespread admiration among players.

Before playing "Prototype," many players thought of "freedom" as simply being able to freely roam the city like in the GTA series, recklessly stealing cars and engaging in gunfights.

But after "Prototype" came out, it completely overturned many players' concept of "freedom."

In the concrete jungle, in a world infested with monsters, the protagonist could soar through the skies and burrow into the earth, capable of anything. He could sprint across the ground, climb any building at will, glide through the air, and fall from great heights without taking any damage.

The protagonist possessed all kinds of overpowered superpowers. Modern weapons were no match for him, and even tanks couldn't withstand his heavy fists. Combined with his cool appearance and stylish outfit design, he was undeniably awesome.

What if the game's textures were refined, models remade, and physics engine completely overhauled, then ported to the VR platform?

What if every player could experience the protagonist's incredible superpowers in VR mode?

Setting "Prototype" as the last game of the year made Chen Mo very satisfied. After putting players through so much hardship, it was time to give them a taste of sweetness.

Well, this was... Serent's mercy!

...

During this time, Sitch had a rough experience.

What shocked her was that this handheld console was incredibly useful!

It could replicate most of the fun of "Dark Souls."

It had unique haptic feedback and vibration technology.

It was cheap, cost-effective, and highly adaptable.

Whether carried around or connected to a TV in the living room, the experience was excellent!

TGN specifically published an article introducing this new handheld console and released a review video, which caused a strong reaction overseas.

After that, Sitch's momentum abroad was even stronger than in China.

Moreover, many foreign players loved that Sitch provided more buyers.

...

Back in China, the craze for "Dark Souls" hadn't completely faded yet. There was still plenty for players to look forward to.

For example, DLCs.

Or the world-first kills of bosses in Death Mode.

Or the random mode that could be played for a lifetime.

However, an article on the Sky Network's gaming channel caught widespread attention from players at this time.

"Exclusive Reveal of Chen Mo's New Game!"

It had to be said that this title was very eye-catching. Just the words "Chen Mo's New Game" were enough to make many players click in.

The content of the article was relatively sparse, after all, Han Lu hadn't managed to extract much information from Chen Mo. But she faithfully recorded Chen Mo's original words.

"Chen Mo stated that this new game will be a mowing game, dedicated to providing players with an extremely satisfying gaming experience."

"Additionally, this game has profound depth, full of interrogations of human nature, and every player will undergo a spiritual elevation..."

These were basically Chen Mo's original words, faithfully recorded by Han Lu.

But in the eyes of players, this meant something entirely different...

"Wait a minute, a mowing game? Dedicated to providing players with an extremely satisfying gaming experience?!"

"Extremely satisfying? More like extremely torturous!"

"What the hell is a mowing game? Here we go again? The mowing game Chen Mo understands is the 'Dark Souls' kind!"

"Haha, last time it was the same. He said it was a mowing game, but the players were the grass!"

"Profound depth? Full of interrogations of human nature? Players will undergo spiritual elevation?! This... isn't this just 'Dark Souls'?"

"'Dark Souls' really tests human nature. After finishing it, your spirit does get elevated. No problem!"

"Indeed, after finishing 'Dark Souls,' I felt my temper improved, and I became more patient. It's a good thing my VR game pod is big and sturdy, so I can't smash it..."

"It seems Chen Mo is addicted to torturing players. But that's fine; it means the new game will continue the style of 'Dark Souls'!"

After seeing this passage, the vast majority of players naturally interpreted it in the opposite way.

This wasn't surprising. Last time, Chen Mo had thoroughly fooled the players, leaving them with severe psychological trauma. Now, whenever they saw keywords like "mowing game" or "level design," players instinctively shuddered...