Chapter 608: Lottery Draw

⏱ ~5 min read

Chapter 608: Lottery Draw

Inside the experience store, Chen Mo was checking his income of Happiness Points and Resentment Points.

With the two heavy hitters, *Dark Souls* and the *Dark Souls* prequel, brought out, the Resentment Points were indeed rolling in. By now, he had accumulated over 270 units.

It was worth noting that before *Dark Souls*, Chen Mo had only gathered about 20 units of Resentment Points, which showed just how effective this game was at stockpiling resentment...

However, the Happiness Points were running low again.

Chen Mo’s main source of Happiness Points was *Super Mario Odyssey*. So far, he had accumulated 118 units of Happiness Points.

Moreover, the rate of acquiring Resentment Points was now far higher than that of Happiness Points.

“Draw 118 times... or use the Mall Key,” Chen Mo mused.

During the last lottery draw, Chen Mo had stumbled upon a special item: the Mall Key. Using this key unlocked mall shopping, where the mall contained the third-stage enhanced versions of all items already drawn. These also required Happiness Points and Resentment Points to purchase.

Furthermore, there was no limit on the total purchase quantity in one go, but the mall would close after the purchase.

He hadn’t used it last time because he had very few Happiness Points and Resentment Points on hand; opening it would have been a waste of the key. But now, with over a hundred lottery chances saved up, he felt it was time to make a splash in the mall.

Recently, he had been making several large-scale games in a row, and items like Memory Replay Potions had been heavily consumed. After all, drawing from the lottery was troublesome now, so he had to rely entirely on his previous stockpile.

Chen Mo considered that it was time to procure a batch of special items.

On the virtual screen, Chen Mo selected [Special Item - Mall Key].

A golden key inserted itself into a vortex at the center of the virtual screen. The vortex spun rapidly, and then a dazzling array of items appeared before Chen Mo in the form of a mall interface.

This interface looked much like the mall interface in many games, resembling a shelf. The shelf was filled with all kinds of goods, each with a name and a purchase limit, and item descriptions could be viewed.

Seeing these special items, Chen Mo felt a sense of nostalgia.

Among them were very early items like the Super Focuser and Rage Disruptor, practical daily items like Memory Replay Potions, Lucky Capsules, Super Accelerators, and Rate Regulators, as well as items for dominating weaker opponents like Reflex Injectors and Hand Speed Boost Potions. There were also quirky items like the Malediction Charm, Luck Generator, Fear Obscurer, and Intelligence Reduction Aura.

All sorts of things, a complete variety, but they were all items Chen Mo had used before. There were no new items.

Chen Mo wasn’t entirely sure if the system’s third stage would introduce new items, but even if it did, he would probably have to draw them first before they could be purchased in the mall.

Chen Mo’s gaze swept over these items, each with different prices. Clearly, the rarity of these items varied, and naturally, their purchase limits and prices differed as well.

This time, the total purchase quantity was unlimited, meaning that as long as he had enough Happiness Points and Resentment Points, he could buy every single item in the entire mall. However, each item still had its own purchase limit.

Chen Mo first ruled out the Super Focuser, Rage Disruptor, Super Accelerator, and Rate Regulator. These were relatively early items, useful only when promotional capabilities were weak, games had no attention, or development efficiency was low.

Moreover, these items were quite expensive, and buying them would hurt.

After that, the purchase priority for Reflex Injectors and Hand Speed Boost Potions could be pushed to the end. Chen Mo’s hand speed and reflexes were already higher than the top-tier professional players. Going any higher would probably exceed human limits and wouldn’t be meaningful.

As for the Luck Generator... it was too uncontrollable. Last time, Chen Mo had been burned badly by it, so it was better not to take that risk. After all, Chen Mo had been on a smooth path lately; creating artificial difficulties for himself would just be asking for trouble.

He had to stock up on a few Intelligence Reduction Auras, specifically for fooling the leaders of the Game Committee, to make it easier for his future games to pass review...

The Fear Obscurer was currently unnecessary.

Memory Replay Potions needed to be stocked up in large quantities.

Lucky Capsules were a must-buy whenever possible. They had only benefits and no drawbacks, and he would rely on them entirely for future lottery draws.

Having made up his mind, Chen Mo started buying.

First were the Lucky Capsules. There were two in the mall, each priced at 20 Happiness Points and 20 Resentment Points. Chen Mo bought both directly.

They were indeed expensive, but since they were the third-stage enhanced versions, Chen Mo was very eager to try out their effects.

Next was the enhanced version of the Memory Replay Potion, priced at 1 Happiness Point and 1 Resentment Point each. Chen Mo bought all 30 in stock.

There were 5 Intelligence Reduction Auras, each priced at 10 Happiness Points and 10 Resentment Points. Chen Mo thought for a moment and bought 3 first. After all, only some special games faced review pressure; it wasn’t something he needed to use constantly.

In the blink of an eye, he had spent 100 Happiness Points and 100 Resentment Points.

With the remaining 18 Happiness Points, Chen Mo decided to keep them for lottery draws. These items were generally quite expensive, and there was no particularly urgent need.

Closing the mall, Chen Mo used up all 18 remaining lottery chances. This time, he didn’t use a Lucky Capsule, as the number of draws was small, and using one would be wasteful.

The screen flashed, and a brand-new skill book appeared on the interface.

[Professional Knowledge - Modern Weaponry Skill Book (Beginner)]!

“Huh? Looks like I haven’t seen this one before.”

Chen Mo was initially pleased, but when he saw the word “Beginner” in parentheses, he felt a pang of annoyance.

System, you’re already in the third stage, and you’re still giving me beginner skill books? Is that reasonable?!

When he was making *Dark Souls* earlier, the Cold Weaponry Knowledge Skill Book had gone straight to the advanced level...

However, after using this book, Chen Mo understood why the total amount of knowledge in Modern Weaponry and Cold Weaponry skill books differed. It was because the knowledge volume was on a completely different scale.

Cold weaponry knowledge was relatively limited; there were only so many types of weapons. But the scope of modern weaponry was far too broad, ranging from firearms to tanks, and even intercontinental missiles and fighter jets could all be included.

Thus, this book was beginner-level, containing only simple introductions to modern weaponry without delving into the internal workings of various weapons.

From the 18 draws, Chen Mo obtained 5 Modern Weaponry Knowledge Skill Books (Beginner), 4 Human Anatomy Skill Books (Intermediate), 3 Modern Architecture Skill Books (Intermediate), and 6 Parkour Knowledge Skill Books.

Although the items drawn weren’t exactly what he had hoped for, they were at least useful. So Chen Mo wasn’t dissatisfied and used all of them.

He still hadn’t drawn a skill book about European history and culture, so *Assassin’s Creed* still felt far off...

Chen Mo thought for a moment. Well, next time he used a Lucky Capsule for a draw, he would surely get it, right?

For now, he should focus on how to make good use of these new skill books.