Chapter 598: Switch Version

⏱ ~2 min read

Chapter 598: Switch Version

Unsurprisingly, the prequel to *Dark Souls* sparked a wave of masochistic enthusiasm among players. After all, the game had great buzz, and its live-streaming effects were absolutely explosive.

From every angle, the *Dark Souls* prequel continued the success of the original *Dark Souls*, and even with such brutal difficulty, its sales in the first few days after release were higher than the previous game!

What surprised players even more was that *Dark Souls* on the Switch had players all choosing to buy it, since *Dark Souls* was a Switch exclusive.

Back then, the four of them had pooled their money to buy the handheld console. Now, with both *Dark Souls* and the *Dark Souls* prequel available on the Switch, some players still found it hard to adapt to this unique control method.

At the end of the day, this world simply had no such thing as a home console. These players had never gotten used to the controller’s control scheme.

The control schemes they were most familiar with were those of mobile phones, PCs, and VR—either touchscreens, keyboard and mouse, or mind control.

Just like many PC players who first pick up a controller find it awkward and uncomfortable, they need to play for a while before they can appreciate the comfort of controller operation.

On one hand, it’s the button placement. Many people find it inconvenient to press the L and R buttons on top, especially when R1 is the main attack button—many PC players are quite unaccustomed to that.

On the other hand, controlling character movement and the camera with the analog sticks is also unfamiliar. Particularly when using the right stick to control the camera, many players end up fumbling frantically as soon as combat starts.

However, players who had already familiarized themselves with this control scheme through *Super Mario Odyssey* had no aversion to it at all. In fact, they found it very convenient.

Some even felt that playing this way was more comfortable than using a VR gaming pod.

On one hand, the immersion was weaker, so the game’s terrifying atmosphere wasn’t as frightening. This left more room for calm thinking and precise operation, without the constant risk of a heart attack.

On the other hand, *Dark Souls* on the Switch platform was still a very fun game.

Many people who had played *Dark Souls* on the Switch also used the game’s reputation to boost their own sales.

Of course, no matter how you looked at it, Chen Mo was the one who came out on top.

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