Chapter 567: The Interviewer’s Great Setback
If you’re not interested, why bother saying anything? What exactly are you here for today?
Qiu Bin, however, didn’t mind. He had already heard about Li Jingsi’s personality before, and what intrigued him even more was her Challenger-level skill in *League of Legends*.
Although game experience wasn’t too critical for a designer entering the industry, it depended on what kind of experience it was. Right now, *League of Legends* was still in a very hot phase, with many companies researching mobile games similar to *League of Legends*. Having an expert in *League of Legends* on the project could greatly benefit its development. After all, a Challenger player’s understanding of the game was far beyond what ordinary people could match.
Originally, Qiu Bin thought this interview was just a formality, but after hearing that Li Jingsi had Challenger-level skill, he suddenly became interested. He had a special mission during his visit to the capital.
Currently, many companies were trying to create MOBA mobile games, but no dominant title had emerged yet. Lin Zhaoxu felt the timing was right and decided to try porting the old *Primordial Cataclysm* to the mobile platform—treating it as a last-ditch effort, hoping it might hit the jackpot. If it could thrive on the mobile platform, it would be a very promising project.
So, this task fell gloriously on Zhang Bei, who was at the Imperial Capital branch of Di Chao Interactive Entertainment.
As for Qiu Bin, his visit was to share advanced mobile game design concepts and, incidentally, consult with Zhang Bei on how to adapt *Primordial Cataclysm* for mobile.
Strictly speaking, the current staffing for the *Primordial Cataclysm* mobile project was sufficient, but they lacked someone with a deep understanding of MOBA games. The highest rank among the designers in the project team was only Platinum. Relying on these people to create a well-balanced MOBA mobile game seemed unrealistic…
Right at this critical moment, Li Jingsi appeared.
Qiu Bin said, “Alright, how about you tell me the flaws of *League of Legends*?”
“Flaws?” Li Jingsi thought for a moment. “This game has no flaws.”
Qiu Bin was speechless. Could they even continue this conversation?
There was no such thing as a perfect game in the world. Asking her to casually discuss flaws—what was the problem?
Qiu Bin coughed twice and said, “How could it have no flaws? Think carefully—isn’t the lack of variety in gameplay a flaw? In all of *League of Legends*, there are only two or three maps. Players can only play Summoner’s Rift, occasionally ARAM, and the modes aren’t diverse at all!”
Li Jingsi said, “That’s because the core fun of *League of Legends* lies in the synergy between different champions. Adding more maps wouldn’t interest players; it would be a waste of effort.”
Qiu Bin was a bit exasperated and said, “Then isn’t the rigid team composition a flaw? In *League of Legends*, everyone has to pick based on top, jungle, mid, and bot roles. There’s no flexibility at all.”
Li Jingsi replied, “That’s because they have to consider how easy it is for players to pick up the game. This role allocation allows players to easily choose a suitable team composition, helping them get started faster and preventing random picks from ruining the experience for new players.”
Qiu Bin: “…”
Why did it feel like the roles of the interviewer and interviewee had been reversed?
In truth, Qiu Bin hadn’t studied games like *League of Legends* much. His previous work was all on mobile games. The few *League of Legends* questions he asked during this interview were just off-the-cuff, and now he was being lectured by Li Jingsi instead…
This was really a blow to his dignity…
Although the situation was awkward, Zhang Bei had gained a new respect for Li Jingsi.
At first, Zhang Bei thought Li Jingsi was unreliable, but after she answered these two questions, her image in his mind suddenly elevated.
Indeed, the two issues Qiu Bin raised were common criticisms of *League of Legends*, and they were settings many players didn’t understand. But Li Jingsi, with just a few words, clearly analyzed the designers’ intentions behind them. This kind of insight wasn’t something an ordinary player could possess.
Zhang Bei couldn’t help but sigh. Challenger-level skill really was Challenger-level. She saw problems so clearly. It seemed this girl had some real ability.
What they didn’t know was that Li Jingsi often duo-queued with Chen Mo in *League of Legends*, and she had heard many of these points from him. She couldn’t say much else, but answering questions about *League of Legends*? That was right in her wheelhouse…
Zhang Bei asked, “So, what do you think about MOBA mobile games?”
Li Jingsi thought for a moment and said, “Hmm… they probably have a lot of development potential?”
Zhang Bei said with surprise, “Oh? Can you elaborate on why they have development potential?”
Li Jingsi said, “I’m not sure, just a feeling.”
Zhang Bei: “…”
This girl was really straightforward, not even bothering to make up a reason!
In truth, Li Jingsi said MOBA mobile games had development potential mainly because she knew Chen Mo was working on one…
Obviously, every game Chen Mo worked on had development potential…
Zhang Bei coughed twice. This was the most challenging interview he had ever encountered.
Li Jingsi seemed to have some knowledge, but she just didn’t like to talk. The interviewer had to rack his brain to get answers out of her…
One question, one answer—this kind of painful interview was unheard of…
If it were anyone else, Zhang Bei might have already gotten impatient and sent them away. But since Li Jingsi was at Challenger level, Zhang Bei felt she had real ideas and the potential to be a designer, so he needed to dig deeper.
Zhang Bei said, “So, if you were to adapt *Primordial Cataclysm* into a mobile game, how would you do it?”
Li Jingsi: “I haven’t played *Primordial Cataclysm*.”
Zhang Bei: “…”
He thought for a moment and said, “Then let’s change to a more specific question. Compared to the PC version of *League of Legends*, what aspects must be changed in a MOBA mobile game? Hint: skill types.”
Li Jingsi looked confused: “Skill types?”
Zhang Bei nodded: “Yes, for example, some skills in *League of Legends* are limited by the control scheme and can’t be ported to mobile. Skills like Annie’s ultimate, which require precise area targeting, are hard to implement on mobile. In that case, we need to redesign the skill. What kind of skill do you think would be better?”
“It has to fit the champion’s characteristics. The new ultimate must replace the original ultimate’s role, and it also has to suit mobile game control habits.”
Li Jingsi said, “In that case, shouldn’t the first instinct be to improve the mobile game’s control system?”
Zhang Bei was taken aback: “Huh? How?”
Li Jingsi: “I was just saying.”
Zhang Bei: “…”
Why was this interview so exhausting!
A genius remembers the site address: