Chapter 252: Redstone Technology
This video quickly sparked a heated response among the "Minecraft" player community, and as players kept sharing it, even many who didn't play "Minecraft" at all started discussing the video's content.
"My god, are these stats officially recorded? These people really know how to dig!"
"Those vinegar students in Server 3 have already dug out an entire Shanghai?"
"The other servers are about the same too. I can only say that 'Minecraft' players are absolutely insane!"
"That guy in Server 1 dug out 140 football fields? That's terrifying! VR games only let you play a few hours a day, how is he so efficient?"
"The ecosystems in the later servers are pretty interesting too. I'm from Server 7, and I thought all the other servers were just fighting all day like us... turns out we're the exception!"
"Upstairs, you guys are living in a pit of fire and water. Switch to Server 8 with us! Everyone works together to advance technology, and we're almost ready to build a rocket now 2333"
"The [China Geographical Society] is a bunch of weirdos. They're really trying to make an entire map of China? Feels like we're not even playing the same game!"
"I'm from District 14, spending my days worshipping two rich guys as they compete in conspicuous consumption. I seriously suspect that if Chen Mo ever launches a custom building event, they'll buy it without hesitation..."
...
This video sparked a heated discussion on the official "Minecraft" forum, and the different playstyles across servers also caught players' attention.
In reality, the world server's gameplay settings were originally designed to encourage players to transform the world according to their own ideas.
After learning about the situations on other servers, many people realized they had gone off track and began adjusting their playstyles. Others stuck to their own paths, playing the game their own way.
Like-minded players started agreeing to start fresh on new servers, working together to build even more perfect worlds.
At the same time, more and more unique gameplay styles emerged.
In Chen Mo's version of "Minecraft," the technology tree related to redstone was actually hinted at. With a little research, players quickly grasped the basic principles of redstone.
Moreover, many of the buildings sold in [Chen Mo's World] utilized redstone circuits, along with facilities like automatic doors. After purchasing them, players could study them repeatedly and learn some advanced redstone techniques.
Players began to value the wonderful effects of redstone and used it extensively when building their worlds.
In fact, the principle of redstone is quite simple: using redstone torches, buttons, levers, pressure plates, redstone dust, repeaters, pistons, rails, and other redstone-related components, players construct a complete redstone system to manipulate various mechanisms and achieve complex linkage effects.
After that, it was time for programmers and music masters to shine.
Someone created a full set of smart home features with automatic doors and automatic lights.
Someone used redstone music to produce tracks like "Gokuraku Jodo" and "Croatian Rhapsody."
Someone tried building various movable mechas in "Minecraft" that could even launch TNT bombs.
Someone used redstone to create a massive maze, and the scariest part was that it could be set to automatically change its route every minute.
Someone built a simple 3D printer that, when activated, would automatically generate an identical block structure on the upper layer based on the blocks below, jokingly called the "Creator System" by players.
The most terrifying thing was that some masters even built a computer inside "Minecraft," where they could use a calculator, play small games like Snake, or even type commands directly into the computer to change the weather, environment, and more in single-player "Minecraft."
Someone even built a phone that could boot up, display a desktop, slide to unlock, and click on icons, and even play "Flappy Bird" inside it.
Of course, limited by the transmission speed of redstone signals, the computer and phone's processing speeds were extremely slow and prone to lag, but for a game, this was already a fantastic gimmick.
Once these masters joined "Minecraft," the game's charm was fully unearthed.
Players who had bought the game jokingly called it "Other People's World."
Of course, some were inspired and began to study hard.
More and more "Minecraft" videos drove the game's sales to soar. "A versatile and very cheap block-building game" became the game's tagline, becoming well-known among VR game players.
Chen Mo's strategy of small profits and quick turnover quickly paid off. Although the number of VR game players wasn't huge, once "Minecraft" became a trend, almost every VR player owned a copy. Even those temporarily uninterested in the game chose to buy it and set it aside for later.
Moreover, different players found their own joys in "Minecraft."
Some liked building houses in single-player mode or playing survival mode with a few friends to advance technology.
Some enjoyed studying redstone and creating various redstone videos to post online.
Some liked leading others in building and transforming the entire world in multiplayer mode.
In multiplayer mode, it was like a miniature society where everyone could find their place and earn recognition and respect through effort.
Some simply treated the game as a tourism game, logging in to wander around [Chen Mo's World], checking for new buildings to buy and use.
Others became special correspondents, traveling between servers to collect the latest updates and post them on the forum for other players.
Although it was a block-building game, surprisingly, it awakened many people's inner child, allowing them to rediscover the long-lost joy of creation.
Moreover, "Minecraft" became the least toxic online game. With abundant resources, there was no absolute opposition or conflict between players; instead, they cooperated.
Only through collaboration and advancing technology could they reach space early, obtain more rare resources, and develop the tech tree. Thus, every new player was important, and veteran players treated newcomers very kindly.
Newcomers actively learned, and veterans enthusiastically taught, creating a positive and uplifting game environment.
The rich game content made "Minecraft"'s price of 128 feel like a great value. Combined with the Game Committee's favor and continuous recommendations from the official app store, all of this pushed "Minecraft" to grow increasingly popular, with sales climbing steadily!