Chapter 129: Overseas Version Launch
United States.
"Hmm? A new game, 'Arcraft'."
"I've never heard of this game."
"Right, because it hasn't launched in Korea yet. I downloaded it from the Chinese game market."
"A Chinese game? I seriously doubt your decision to abandon 'Legion Conquest' is wise."
"This game surpasses 'Legion Conquest' in every way. It's no exaggeration to say it's the best real-time strategy game in the world right now."
"Really?"
"It seems a Korean version will be released soon. I'm looking forward to it."
"Alright, I'll check it out then."
...
Promotions and advertisements for Warcraft appeared in many countries, but with a limited budget, it couldn't reach a saturation level. The initial buzz for Warcraft had to build gradually, with the real explosion relying on word-of-mouth among players.
Finally, after the promotional warm-up, the Korean version of Warcraft was officially launched on the day of its release.
...
In a cybercafe in Seoul.
A player, who had been waiting for a long time, immediately clicked to open the game after the update was complete.
The opening CG began to play.
Boom!
A thunderclap flashed, accompanied by a rumbling roar. An indescribably majestic melody instantly elevated the entire atmosphere to a climax. A blurry black figure appeared in the frame, his back wings and curved horns revealing his identity.
Illidan.
In the pitch-black sky, thick dark clouds churned amidst the howling wind. The raging waves on the sea relentlessly tore at the coast, shaking the jagged rocks.
"I am still being hunted."
"I am still being hated."
"Now, my blind eyes can see what mortals cannot!"
The scene shifted, Illidan facing the distant, heavy sky, where thunder rolled and all was dark.
"Sometimes, the hand of fate must be seized by oneself!"
Thunder, waves, as if some terrible force was awakening from the depths of the sea.
The melody grew tense, and the camera sank to the seabed, where countless Naga warriors rose toward the surface.
Illuminated by lightning, their figures were fierce and terrifying.
A Naga warrior holding a trident walked past the camera; lightning lit up its form, and at that moment, it turned to look at the camera, letting out a roar.
"Awaken all, raise a tide of destruction, and annihilate those who dare oppose us!"
...
The CG ended, but the player in front of the screen had yet to come back to his senses.
This CG had stunned him. Setting aside the nearly perfect visuals, voice acting, sound effects, storyboarding, and script, even just the dialogue left him utterly impressed!
These lines were all in very authentic English. Not only was the grammar flawless, but the rhythm was also impeccable, giving a powerful sense of epic grandeur.
In just three minutes, Illidan's character was fully revealed. This first-person narration made the player's immersion explode, completely drawing him into the story.
He was somewhat puzzled. This was clearly a Chinese company—how could they write such authentic dialogue?