Chapter 1124: So Satisfying! (Second Update)

⏱ ~5 min read

Chapter 1124: So Satisfying! (Second Update)

The chain blades pierced through the giant serpent's right eye, and then, with Lin Xue's swing, they carved a flaming arc through the air before slamming heavily beneath the serpent's left eye.

Lin Xue could clearly see that her actual movements were significantly off from the phantom image. According to the standard motion, the chain blades should have struck the serpent's left eye precisely, but Lin Xue had missed.

Still, the impact wasn't too severe. The move was completed, and this massive snake head was smashed hard onto the deck, temporarily losing consciousness. However, the hydra lost relatively little health, and it didn't become completely blind.

This heavy blow directly reduced the giant serpent's health by about a third and inflicted a lengthy stun effect.

While relentlessly attacking the unconscious snake head on the ground, Lin Xue recalled that impressive heavy strike from earlier—it clearly didn't exist in any known move set.

"Could this be...?!"

Lin Xue thought back to that moment. Wasn't this a gameplay mechanic that had appeared long ago?

The so-called was a relatively primitive combat mode. Its full name was "Quick Time Event," a system that tested the player's real-time reactions. During gameplay, players had to respond quickly to on-screen button prompts and press the corresponding keys, causing the character to execute flashy finishing moves.

For example, in many traditional games' boss fights, when the boss was in a certain state, the screen would briefly enter bullet time and display specific button prompts. If the player pressed the correct buttons accurately, the character would unleash a special combo that beat the boss to a pulp. If they pressed wrong or were too slow, they'd miss the opportunity for this special attack—or even get counterattacked by the boss.

In the parallel world, had also been a widely used combat mode in action games. Its greatest advantage was that it could showcase specially crafted battle moves, making fights more intense, thrilling, and visually impactful.

What Lin Xue had just encountered could be seen as a variant of the mechanic. It was still bullet time, still with action guidance appearing in her field of vision. The difference was that instead of pressing buttons, the player had to follow the motion trajectory and execute the actions themselves.

Under normal combat methods, a player would never think of spinning 360 degrees in midair while swinging chain blades to smash the serpent's head and knock it unconscious—such a wild maneuver. But under this new mechanic, as long as players followed the phantom's trajectory and performed the same actions, they could pull off a truly stylish move.

Following this pattern, Lin Xue realized that this game was indeed very player-friendly.

The giant serpent had several attack methods: it could bite, swing its head, or slam down hard. But Kratos had even more ways to counter—he could quickly dodge aside, raise both chain blades to block, or even, if thrown into the air and caught in the serpent's mouth, use a series of moves to deal explosive damage instead.

In other words, as long as the player didn't just sit there doing nothing after being swallowed, there were a thousand ways to take down this hydra.

Not only that, but from the over-the-shoulder perspective, Lin Xue could also see Kratos's heroic fighting stance. When executing a , his muscles bulged dramatically as he performed a graceful spin in midair, his posture as beautiful as a painting.

"So cool. This is truly a manly game. Too bad I'm not a man..."

Lin Xue defeated the hydra, feeling an exhilarating rush. It had been a long time since she'd experienced such satisfying combat.

Smooth controls, flashy special moves, perfect impact feedback, and a background soundtrack blending war drums and horns—all of this made the game's combat experience unparalleled.

Moving forward, even more grand spectacles awaited Lin Xue.

Kratos climbed the mast of the massive ship, which was swarming with enemies. The hydra's other heads kept attacking the crew, their enormous forms towering even higher than the mast. The giant ship was tightly coiled by the hydra, unable to move.

Kratos pressed on, finally reaching the hydra's largest head.

This boss fight was similar to the previous head battles, but this time, he had to fight three heads at once: one large and two small. The large head would continuously revive the two smaller ones, so each time a small head was killed, Kratos had to use an anchor above to pin it to the deck.

After taking down the two smaller heads, Kratos climbed to the very top of the mast, facing the colossal sea monster, the hydra.

Lin Xue felt so tiny. Compared to the massive hydra, Kratos's height didn't even match one of its teeth.

Fortunately, Kratos had already acquired the magic of Poseidon's Wrath. After a fierce battle, the hydra's enormous head crashed heavily in front of Kratos, once again entering bullet time for the boss fight's special .

Kratos hurled both chain blades forward, deeply embedding them into the hydra's left cheek. Then he pulled back with all his might, slamming it violently into the nearby mast!

The hydra struggled desperately, pulling in the opposite direction, but Kratos's strength completely overpowered it. The massive snake head smashed into the mast with tremendous force. As blood gushed from the hydra's left cheek, the sturdy mast let out a deafening crack. A splinter of wood jutted out, showing signs of damage.

The second time, it slammed into the mast from the other direction. After these two impacts, the mast was completely deformed—one more hit and it would snap!

The third collision broke the mast outright. This time was different from before: Kratos took advantage of the hydra's stunned state to leap onto its head and drove his chain blades deep into its left eye!

The piercing agony sent the hydra into violent convulsions. Kratos was thrown off, but as he fell, he instantly swung his chain blades to hook onto the hydra's lower jaw. Then, bracing his feet firmly against the lower edge of the mast platform, he began pulling the massive snake head downward with all his strength!

"Boom!!"

The sharp, broken mast pierced through the hydra's lower jaw and came straight out through its left eye. This enormous hydra was impaled alive by the shattered mast!

The hydra's foul blood gushed out like a fountain. It thrashed in its death throes, letting out piercing, shrill cries from its throat, but it was all meaningless. Soon, it died in disgrace.

The moment the largest head perished, the two smaller heads pinned to the deck also burst and died.

The camera pulled back to an incredibly cool wide shot. Kratos stood on the deck, the impaled hydra before him, its gaping maw large enough to swallow a small ship.

"Help! Help!"

From the hydra's throat came faint cries for help.