Chapter 105: It’s Actually a Real-Time Strategy Game?
Soon, this post blew up!
Under Chen Mo’s Weibo, netizens flooded the comments.
“Always imitated, never surpassed! Awesome, epic!”
“Haha, Emperor Dynasty Interactive was happily planning to copy it, and now the real Azeroth is coming out. Are you panicking or what?”
“They really walked right into the gunfire!”
“I feel sorry for Emperor Dynasty’s official account. They wanted to stir up hype with that post, but Chen Mo’s single line art drew all the attention away. Hahahaha.”
“I have a feeling Chen Mo planned this all along.”
“I can already picture Emperor Dynasty’s scheme. Zen Yi developed ‘Seven Heroes Chronicles,’ so Emperor Dynasty made ‘Aien World,’ riding on Azeroth’s popularity to get ahead while Chen Mo couldn’t develop a large-scale RPG yet. But who would’ve guessed? Chen Mo was already prepared. Look at that line art—one picture and Emperor Dynasty’s heart is ice cold!”
“But I’m a bit worried. Can Chen Mo really make a large-scale RPG?”
“Reply to the above: Can Chen Mo make casual games? Can he make card mobile games? Can he make board games? Every time you think he can’t, doesn’t he always pull it off?”
“But RPGs are expensive to develop!”
“Chen Mo short on money? Are you kidding me?”
“Yeah, Chen Mo’s not short on cash at all. Every game he makes is a hit. How could he be broke? Have you forgotten how much your wallet bled for ‘I Am MT’?”
“Wow, I thought we’d have to wait two or three years to play Azeroth, but it’s already on the agenda? So exciting!”
“I really want to run through the grasslands as a Tauren…”
Under Chen Mo’s Weibo, reposts and comments skyrocketed: five hundred, one thousand, two thousand…
Meanwhile, Emperor Dynasty Interactive’s post looked pitiful in comparison. The traffic gap was huge, and the worst part was that Chen Mo’s post had completely hijacked their topic. Emperor Dynasty’s official account probably wanted to cry right now.
But then, someone noticed something.
“Wait, is this an MMORPG?”
The netizens took a closer look at the post content. This was a real-time strategy game! The same genre as “Legion Conquest”!
No wonder the development time was shorter than an MMORPG!
But while RTS games were popular, domestic companies couldn’t handle them! In China, “Legion Conquest” dominated the market. The RTS games made by Emperor Dynasty and Zen Yi had all flopped!
RTS games were notoriously hard to make—this was common knowledge in the domestic gaming circle. Was Chen Mo about to overturn yet another consensus?!
A genius remembers this site’s address in one second: