Chapter: The first week's viewership for the first episode was 3.29 million, and two months after the anime's release, the cumulative views for the ten episodes of the first season broke through 50 million!
Chen Mo had originally been considering whether to continue airing the second season, but Guo Feng's attitude was far more resolute than his. At Guo Feng's strong insistence, Chen Mo once again used the super accelerator, burning the midnight oil to produce the script and storyboard for the second season.
The anime had gained a modest level of popularity. While it was nowhere near the level of its previous incarnation, in Chen Mo's view, this level of buzz was already sufficient.
Moreover, what surprised Chen Mo greatly was that many viewers showed extraordinary enthusiasm for the "Azeroth Universe." In the video comment sections and on the official "Azeroth Universe" website, numerous fans left messages discussing the story's background, and some even began creating fan works.
In light of this, Chen Mo rushed to set up a forum section on the "Azeroth World" website, naming it the same as before: the "Azeroth National Geographic Forum" (NGA). Players could log in directly using their Thunder Game accounts and freely post original content, including fan fiction, artwork, and more.
At this point, there was only one month left until the game's launch. The content for the mobile game "I Am MT" was already fully completed, with all art resources in place. Chen Mo's subsequent work mainly involved a series of testing tasks and installing the game on the phones and tablets in the experience store.
"Phew, finally finished."
Chen Mo let out a long breath.
In his view, the game was now complete and had fully met the standards for release. The next steps primarily involved fine-tuning based on player feedback.
These adjustments focused on three main areas: game session length, level difficulty, and pricing. Although he had ample experience with these aspects from the previous life, Chen Mo wasn't entirely sure whether players in this world could adapt to them.
Chen Mo went downstairs. On the first floor, the projector was playing the second episode of the second season of the "I Am MT" anime.
By the second season, the episode length had been extended to 24 minutes, with content far richer than the first season, and the production cost had correspondingly doubled.
To produce the second season, Chen Mo had invested all the profits from the past two months of "Plants vs. Zombies."
After all, "Plants vs. Zombies" was a single-player game, and its ongoing profitability was bound to decline. Why was Chen Mo so eager to create a card-based mobile game? Because he hoped to escape this relatively tight financial situation as soon as possible. Only with money and capability could he produce those blockbuster hits from his previous life that were both critically acclaimed and commercially successful.