Chapter 2876: Lucky Dice
"Mr. Yu." Bear Xiaoxin stepped forward and handed him a business card. "Welcome to visit anytime!"
Xu Huo accepted the card but neither agreed nor declined. He also politely declined Cong Lei's invitation and quickly left the research institute.
Using public transportation, he found the Yongxing Hotel and checked in. Only then did he begin to examine the rewards from this instance clearance.
[Congratulations to Player Passerby A for clearing the instance "Small Cubicle." Based on your performance, your clearance rating is SS.]
[Rewards: Three A-grade items, two special items, three A-grade instruments, two single-use items, one trait upgrade, two Subclass Stones, several ticket potions, and twenty million White Notes.]
[Additionally, you have received a hidden reward from the instance "Small Cubicle."]
[Since you cleared an A-grade instance while over-leveled and performed so excellently, the game will award you an extra small item as encouragement.]
A B-grade player clearing an A-grade instance came with generous rewards. Last time Xu Huo had over-leveled and cleared an instance, his player rank had been directly upgraded, but this time it wasn't... However, this was within his expectations. After all, before being promoted to B-grade, he hadn't failed any instances, and his instance count had accumulated enough. He hadn't done many instances since entering B-grade, and more importantly, he had one failed instance, which likely dragged down his upgrade data.
Still, with his clearance rating, he should be close to reaching A-grade soon.
Xu Huo first looked at the instance's hidden reward.
[The Evil One's Gaze: Special item. Anyone using this item to look at another person will cause that person to feel immense pressure. Under such extreme pressure, the one being watched may experience negative reactions such as body stiffness, brain freeze, or inability to speak.]
This was a pair of glasses, frameless with silver rims. He put them on to test them. Once activated, the effect could last for an extended period, barely qualifying as a mental-type item.
Next, he looked at the game's extra small reward.
[Black Stone: A game item developed by game workers. Players who dare to challenge are like black stones in the game of Go, granted the right to move first. Holding this item allows the player to have priority when facing equal competitors. Whether opening doors, boarding vehicles, snatching items, distributing supplies, leading a team, or even escaping, the holder only needs to shout "I'll go first," and they will gain the right to move first one hundred percent of the time.]
[Note: Gaining priority does not mean you can fully exercise that right. Especially when distributing supplies, if you shout "I'll go first" and then distribute items unfairly, you may very well end up getting beaten up.]
Xu Huo tested this game item. Although the description leaned toward being humorous, in practice, "moving first" wasn't just for cutting in line. Simply put, it was a speed-boosting item, primarily used to get ahead of others. Whether that meant getting to an escape route first or grabbing supplies first didn't matter, because it only allowed one step ahead. Being ahead of others didn't mean you had all the advantages.
Of course, this item was incredibly effective for escaping, easily leaving other competitors behind.
The item itself was just a single Go stone, easily carried in a pocket.
Next were the three A-grade items:
[Little Black Room: The selected target is forcibly locked into a small space for thirty seconds. Cooldown: 12 hours.]
[Rain of Moods: When activated, it causes a heavy rain covering an entire city for three minutes. The holder can change the rain into Space Tangents based on their mood, achieving a city-wide rain with localized lethal damage.]
[Person Like Glass: Container item. The attacked target is sealed within completely transparent glass, becoming a specimen like amber after ten days.]
Special items:
[Lucky Dice: When you roll for yourself, you always get good luck. When you roll for others, you always get bad luck. Isn't that a kind of energy conservation?]
[Heartbreak Moment: Causes everyone within a one-kilometer radius to simultaneously feel the sour pain of a broken heart, making their bodies and minds tremble from this thorough personality defeat.]
A-grade instruments:
[Starry River: An excellent defensive instrument that combines beauty and practicality. When activated, it releases energy over a long period, forming a flowing, flexible protective barrier around the holder. From a distance, it looks like a colorful Starry River.]
[Dream Come True: Mental interference instrument. Affected by the instrument's effect, players will indulge in their own imagined scenarios, making it difficult to distinguish between illusion and reality. Duration: 3 minutes. Cooldown: 12 hours.]
[Sea Foam: Large-scale defensive item. Uses Space Power to envelop all living things within the item's coverage area.]
Single-use items:
[Silhouette: As long as you draw the target's shadow based on their physical characteristics, write down their nickname or name as a code, and attach items like hair or blood, this item will tear apart the person drawn.]
[Bright Future: Sacrifice one item in exchange for the holder's hope of survival.]
All the items were fairly practical, especially "Bright Future." These were two single-use items—one for killing, one for saving lives.
Among the single-use items Xu Huo had encountered before, the most powerful was the paper used by the Holy Sword Society to write names in blood, easily killing a player. Of course, as player levels increased, such killing moves weren't impossible to defend against. Their terror lay in their unpredictability—as long as the conditions were met, they could take effect at any time.
The trait "The Narrator's Charm" was upgraded to "The Storyteller." When activated, it could force people within a certain range to listen to him tell a story. Until the story was finished, listeners could not leave the trait's range.
From "attract" to "force," this was a qualitative leap.
Including "Little Dog's Bell" and "Knock If You Need Something," these were the main gains from this instance. They covered both defensive and offensive types, involving Space Power and Spiritual Power. Unfortunately, there were no time-type items or instruments.
The effects and uses of the other items were clear and straightforward, but the special item "Lucky Dice"...
Xu Huo took it out to examine it. The six faces of the dice were "Great Luck," "Medium Luck," "Small Luck," "Medium Neutral," "Great Misfortune," and "Small Misfortune."
He weighed it in his hand and casually tossed it. The dice landed on the table, showing "Medium Neutral."
Wasn't it supposed to be good luck when rolling for yourself? What was "Medium Neutral" about?
After taking a breath, he tossed it again. This time it showed "Small Luck."
After a few minutes, the front desk sent him a message, telling him the hotel had a special event today and was giving him a free luxury fruit platter.
A fruit platter—that could be considered Small Luck.
Xu Huo paused, glanced at an unfamiliar player lingering outside his door, muttered "the person outside," and tossed the dice again. This time it was "Medium Neutral."
Half a minute later, he threw it a second time. This time it came up "Great Misfortune."
Within that half minute, the lingering player had left and returned, now wearing a service uniform and carrying a fruit tray.