Chapter 241: Advanced Player Regulations
Xu Huo selected [No], paused briefly, then went to look at the several news items that had popped up after the upgrade.
The tickets for Zone 014 had indeed been spread through this bounty function, but since the super item had been "snatched away" so long ago, why were there still so many tickets on the bounty platform?
He only scrolled through two entries before seeing one: [Mid Zone 5, B-rank list, position 7249 player "Blazing Chariot" suspected dead at the hands of a super player. He had previously been tracking the whereabouts of the Zone 014 super item together with the wanted criminal "Human Tongue." According to the game system announcement, the wanted criminal "Human Tongue"'s player account has been deactivated.]
"So that's how it is."
Xu Huo's gaze landed on the words "super player." It was precisely because of this broadcast that so many Zone 014 tickets remained on the bounty platform. It seemed the attention had successfully shifted to that non-existent super player.
But recalling the explosion in Block Fairy Tale City, that box carrier might truly have been a super player.
The subsequent list functions and broadcast functions needed no further explanation. Judging by the ten-thousand-player list, the number of players in each zone was definitely not small, and the proportion of advanced players shouldn't be low either. Yet the super item announcement was directed at the entire E27 wormhole point, and still so many tickets remained. There must be other restrictive conditions in between.
After thinking it over briefly, he entered another message into the cross-zone bounty: "Methods to reach game-external zones without needing a return ticket."
The game promptly responded: [Based on player Passerby A's asset status, this information transaction cannot be completed.]
The cross-zone bounty function seemed more like a trading platform where the game acted as a third party. As long as the price was right, one could bounty information, trade items, or tickets—anything at all. The game also set a one-month transaction period, meaning that after posting a bounty, there was a maximum processing time of one month. This period included the game screening suitable transaction targets, whether the other player agreed to the transaction, and price negotiations.
For ready-made items like tickets or specified items, feedback might be quick, but how precisely detailed information transactions were completed was something Xu Huo couldn't learn from the simple introduction.
Because information, unlike tickets or items in a personal panel, couldn't be captured by the game system. The third permission was information feedback—the game was soliciting various kinds of information from players. That was why his information transaction request had received feedback so quickly. When it came to all known information, only the game itself possessed a more comprehensive grasp.
He didn't know if this was a limitation for low-level players or if the game itself was controlling the flow of information. Players couldn't communicate directly; transactions had to go through the bounty platform, and outside the game, they could only watch the game broadcasts.
However, he had once spoken with Peng Fengnian, who had mentioned that after starting non-enclosed instances, one could find information about the game within the instance world—for example, companies opened within the game and restaurants contracted to run train kitchens. There should also be information trading channels within the game world.
Unable to afford even a single piece of information, Xu Huo had to give up and proceeded to check his personal panel.
[Congratulations to player Passerby A for gaining a new primary trait, "Accident Trigger Physique," E-grade item "Elusive Screaming Chicken," C-grade item "Peeping Eye," D-grade item "World Within the Painting," special item "Fifty-Fifty Window," property 70,000 White Notes, 27 potions, two tickets, and one upgrade package.]
[Accident Trigger Physique: Spreading unknown truths at the first moment is Passerby A's mission. Driven by super intuition and fate, he always appears at the scene of incidents, witnessing everything he should and shouldn't witness.]
[Elusive Screaming Chicken: A screaming chicken that is useless except for its cry. Simply place a grain of rice on the target, and it will track them to the ends of the earth, until the target takes a bath or the holder sends a wake-up signal.]
[Peeping Eye: An S-rated bonus reward. A pair of nearsighted glasses that do not support myopia correction. Wearing them allows one to discover some unusual, hard-to-notice small details. Continuous blinking can take photos for keepsakes and supports holographic projection.]
[World Within the Painting: A gift from the curator of the Hundred-Person Art Museum. It is a small world. When the frame is removed, it becomes a room that can accommodate at least two people. When the frame is put back, it reverts to a fine painting with content.]
[Fifty-Fifty Window: The best partner for the Fifty-Fifty trait. When heaven closes a door for you, the game thoughtfully leaves you a window. Passing through this window, whether you successfully escape or face the enemy head-on is something it cannot control. But don't worry too much; the Artificer who crafted it left a beautiful blessing on it. Note: This window can only be used once within the same space and outside of instance time.]
Overall, he had gained another primary trait related to his profession. Its specific effect could only be seen once he got out. However, based on the pattern of traits he had acquired in the past, this should be the same type as "Fifty-Fifty"—unable to provide direct feedback in terms of physical ability or actual combat. For him at present, it involved a certain element of "probability" and "luck."
The Screaming Chicken was simple—a tracking and locating item.
The Peeping Eye was a pair of thin-rimmed black metal glasses. After putting them on, he tried blinking, and a number prompt appeared in the item frame. Clicking on it displayed a holographic projection of the personal panel. As for more details, he couldn't see them for now.
But since this was an S-rated reward, it should have even better uses.
The World Within the Painting was a blank picture frame identical to the ones in the Hundred-Person Art Museum. He already knew its usage well enough.
As for this last one, the Fifty-Fifty Window, when taken out, it would transform into a two-meter-tall circular ring of air. The pillar, which looked a bit like transparent rubber, was covered in colorful graffiti—ghost faces, smiling faces, and text. The text basically read things like "No Door," "Only Window," "Take It or Leave It," "Blame Heaven If You Die"—a bit deranged.
This wasn't the first time Xu Huo had seen the term "Artificer" in an item description. And although this special item had multiple restrictions, it was genuinely a space item, similar to tickets and return tickets.
It seemed that items weren't only produced by the game. Perhaps, besides some advanced players who could make items, there were also specialized item-making practitioners.
An outer-zone player entering the real world of Zone 014 could use a window that shuttled through the same space. Sure enough, besides the tickets provided by the game, players could also use items to utilize space to a certain extent.
He had a feeling that the next time he entered an instance, he would see a whole new, vast world.
Just then, the game popped up another prompt:
[Player Passerby A, please note that you have been upgraded to a D-grade player. Your ticket holder still retains E-grade tickets. Advanced players are not allowed to clear low-grade instances more than twice within twelve natural months, and can only obtain rewards matching the instance grade. Additionally, disrupting instances and game rules will result in penalties depending on the severity. The maximum penalty is a full wormhole point wanted list. Once you become a wanted criminal, you will be permanently blacklisted by the game. The game will no longer provide you with any tickets at that wormhole point. Please choose carefully.]