# Chapter 2071: Instance Count Not Interrupted
What happened last night made everyone realize that even if they killed all the other clearance players, they wouldn't become the sole candidate for clearance. The castle owner had plenty of backup plans to deal with them.
In other words, instances where the boss was once a player, or was a person acting as the instance boss, all had a certain degree of flexibility. This flexibility could mean the holder went easy on them, or it could mean the holder, out of some malicious intent, tried every possible way to prevent anyone from clearing. After all, when players died, a portion of their props and equipment would definitely drop in the instance.
At this moment, it was probably the time when the players were most united. While searching for the puppets, they could even chat calmly.
"Speaking of instances," the bespectacled player adjusted his glasses and said, "I once had an elder who obtained an Instance Authorization."
This piqued everyone's interest. Although they were advanced players, the circulation of information wasn't that widespread. For example, regarding holding an instance, it was very difficult for a player to obtain the authority to an instance. Not only did they have to happen upon an ownerless instance, but they also had to be able to hold onto it, having a certain degree of compatibility with the instance, or simply be strong enough to gain the game's recognition.
Those without this luck naturally didn't need to be mentioned. Those who had the luck and successfully obtained an instance generally wouldn't actively reveal relevant clues, after all, it involved the very foundation of the instance holder's existence.
"You've all heard of Instance Authorizations, right? The player's name has to be signed on the Instance Authorization for the instance to take effect," the bespectacled player continued. "So without this authorization, the instance holder's authority would naturally be gone."
"Whoever gets an Instance Authorization would try every way to hide it," Fluorescent Pink said. "What's wrong with being an instance boss?"
"That's only half right," the bespectacled player shook his head. "It's only good if you're an instance holder for advanced players. If the instance level is too low, or the instance is too simple, and one day an advanced player comes in and destroys the instance, the holder's fate might not be much better than the players'."
"At worst, they just return to the game," Fluorescent Pink said nonchalantly. "They just become a player again."
"I've heard that the opening and closing of instances have conditions," the woman in purple chimed in at this point. "Once an instance is opened, the holder must fulfill the game's requirements. For fixed instances, the opening time and location are fixed. The holder cannot easily leave the instance venue unless they give up the holding rights."
"However, fixed instances are okay because the opening time for one instance has a pattern. One instance takes less than a month. Some governments or organizations will let the authorization circulate by giving up the holding rights."
"But for B-rank and above instances or random instances, the opening time is unstable. If enough players come in, the instance might not end for months or even years. The holder wouldn't even have the chance to give up the authorization."
"There's a theory that once you use the authorization, the player's status is paused, but the player's instance count is not interrupted. Unlike applying to the district government to pause player status or becoming a gray player, when the instance holder comes out of the instance venue again, the number of missed instances accumulates."
Everyone was somewhat surprised. "So wouldn't they have to face a high-risk random instance right after coming out?"
"That's just hearsay. I don't know if it's true," the woman in purple shrugged. "Players who can obtain instances are extremely rare. The information that comes out might not be accurate."
"If it's true that you have to enter a high-risk random instance right after the instance ends, it would be better not to take the authorization in the first place," Fluorescent Pink said.
"Maybe there are other ways to avoid this risk," the slightly older man said. "If you have an Instance Authorization, you definitely have channels to deal with the game government."
Xu Huo followed behind. This statement that "the authorization holder's player instance count is not interrupted" was the first time he had heard it. Although he had obtained the Instance Authorization very early on, the game hadn't given him too many hints. He had always used the "Seventeenth Hospital" as a supplementary prop. He didn't know the situation with fixed instances, but it had been confirmed that random instances could follow the holder to change wormhole points.
Unlike naturally born random instances like Little Pink Hat's, which had an entry medium, wherever the entry medium went, players could enter. But according to Little Pink Hat, she generally only operated at one wormhole point. Opening an instance entry across wormhole points required applying for authority. He didn't know if it was because she found it troublesome or if the instance level wasn't high enough. In any case, it wasn't that easy.
In comparison, Xu Huo's random instance had followed him to open at multiple wormhole points. Of course, he hadn't stayed long in any fixed wormhole point district; he left quickly. He didn't know if this was a special characteristic of random instances.
And his situation was actually different from Skinner's instance back then. Skinner had once mentioned a "Temporary Pass," stating that moving an instance was troublesome and he hoped to get a "Temporary Pass." Later, from Dr. Deng, he learned that this was essentially equivalent to a universal ticket. Simply put, it allowed you to board nearby, go wherever you wanted, regardless of train level, saving the instance ticket.
This had some overlap with the function of instance tickets, but because players could only do a limited number of low-level instances each year, and some tickets might automatically start an instance upon disembarking, the Temporary Pass was much more convenient as it could be used on any level of train.
According to Xu Huo's own situation, wherever he went, the instance could be moved there. There was no trouble. But Little Pink Hat had said that random instances could change districts and wormhole points, just requiring a certain number of instances to accumulate. So moving might not require a ticket at all. Why did Skinner want a Temporary Pass?
Was it because his instance was different, or was it a game rule for holders that appeared after accumulating random instances?
Skinner's instance was, of course, different from ordinary random instances. To this day, Xu Huo had never encountered a second random instance that could simultaneously accept ticket players. Of course, it was also possible that he had deliberately avoided such instances when choosing instances, and after upgrading, he rarely did random instances anymore, so he might have avoided them.
If the information that the player's instance count is not interrupted was reliable, then any player would not dare to leave the instance venue after holding an instance for a long time... He didn't know if this was a reminder from the game after the instance venue was upgraded or a rule that instance holders had tested out.
Of course, this wasn't an issue Xu Huo urgently needed to figure out. Using the "Seventeenth Hospital" the way he was currently using it was fine.
"If the castle owner was once a player, can he still use his personal panel?" Fluorescent Pink asked curiously.
(End of chapter)