Chapter 2: Soul Secret Treasure Box (This is a growth trial prepared for "Inheritance Rank" Soul Sorcerers from the First Era: Soul Bell Tower Civilization).
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Compared to the rewards corresponding to "Lord's Continent," this batch had fewer types, but each was top-tier. The value of the [Supreme Treasure Chest] needed no further explanation—opening it would grant two portions of [Primordial Source Matter] and five [Primordial Cores], a massive profit.
Compared to the [Supreme Treasure Chest], the [Soul Secret Treasure Box] was the real heavy hitter. In the current Void Realm, the soul system's "brain-opening" methodology, when traced back to its origins, all came from the First Era's "Soul Bell Tower Civilization."
The First Era seemingly had only three major transcendences: Sun, Ancient Dragon, and Eternal Light. However, if the "Soul Bell Tower" got serious, they also had the qualifications to contend for the Transcendent Realm. The problem was, the "Soul Bell Tower" faction's… hmm~, let's call it their brain circuits and brain holes, were rather peculiar.
Please do not misunderstand. Saying these Soul Sorcerers had peculiar brain circuits was not a metaphor; it was a statement of physical fact. Their brain circuits were indeed different from other civilizations, and their brain holes were literal, physical brain holes.
The only faction that made the Sun and Ancient Dragon temporarily cease war for over a hundred years to take turns beating them up was the "Soul Bell Tower." They alone had that qualification.
Furthermore, a very important task for the Eternal Light Lords back then was to send spies to monitor the Ascended Sorcerers of the "Soul Bell Tower," to prevent them from putting their bizarre ideas into practice. It got to the point where if the Ascended Sorcerers didn't go crazy for a few years, the Great Lords would feel immensely relieved.
As for the idea of eliminating the "Soul Bell Tower" as a threat, the Great Lords had genuinely considered it. After weighing the pros and cons, they backed down. Yes, the Lord system, which had been a T0-tier war power from the First Era to the present, retreated when faced with the cost of destroying the "Soul Bell Tower."
The "Soul Bell Tower" had several major characteristics: many brain holes, occasional bouts of madness, a tendency to hold grudges, and a famous trait across the Void Realm of being fiercely protective of their own. Moreover, their protectiveness was particularly principled. The "Soul Bell Tower" had even established a dedicated investigation department. Its duty was: when a member of their faction was bullied outside, they would conduct on-site investigations plus divination to determine who was right and who was wrong.
If it was determined that their own member was in the wrong first, they would be punished according to the severity of the offense. If their member was genuinely wronged and bullied, a large group of Soul Sorcerers would go to seek revenge on the enemy. The levels of retaliation included: