Chapter 2: Blood Spear Grandmaster (Melee/Mid-Range, Technique Ability, uses blood energy to construct spear-type cold weapons, can wield a blood spear in melee combat, or generate multiple blood spears to strike enemies at mid-range).
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Su Xiao truly hadn't expected that after undergoing a class change and then an energy transformation, the Firearms Grandmaster could become a Spear Grandmaster. Saying these two are related? They aren't even in the same system. Saying they're unrelated? That's not quite right either. The two are transformed based on characteristic branches.
First, there's the bullet enchantment of the Firearms Grandmaster. This is a high-precision control and application of energy. Su Xiao had used this ability before, attaching Azure Steel Shadow energy to bullets, allowing them to deal true damage to enemies. Very effective.
When the Firearms Grandmaster underwent its class change, it was generally divided into four parts: Mechanism Studies, Firepower, Machinery, and Energy Manipulation. Su Xiao abandoned the other three aspects and specialized in Energy Manipulation.
After Energy Manipulation increased from Lv.40 to Lv.50, a second transformation occurred. Since it involved manipulating energy, specializing in one type was a better choice. Therefore, Su Xiao had to choose between high-precision manipulation of Azure Steel Shadow energy or blood energy.
This is only one of the reasons for the emergence of the Blood Spear Grandmaster. Normally, even if one became a Blood Spear Grandmaster, they would only generate blood spears above their head, and their combat style would be very similar to the Golden Sparkle from the Holy Grail World, that is, the Hero King.
Su Xiao is also a Blade Grandmaster and a Melee Grandmaster. These types of close-combat technique abilities are interconnected. Su Xiao had once transformed the Blood Beast into a blood spear and used the spear technique ability of the Iron Feather King while wielding it. As for the Iron Feather King's move, as long as one understands the principle, it's not difficult to execute. If it were about replicating more of the Iron Feather King's abilities, that would be impossible. Being able to learn one move was also because Su Xiao is a technique-type.
With the bonus of two close-combat-type Grandmasters, the Blood Spear Grandmaster has its current form. Suppose the upper limit of a blood spear's strength is 10. Then Su Xiao can either construct a single blood spear with a strength of 10 for melee combat, or generate five blood spears with a strength of 6 to 7 to strike enemies like the Golden Sparkle. This is like a single version of the King's Treasure, the Blood Treasure.
Su Xiao felt this ability suited him well and had development potential, so he immediately chose the Blood Spear Grandmaster.
[You have obtained a new attribute: Blood Energy Value.]
[Current Blood Energy Value: 120% (When your Blood Energy Value is depleted, you will be unable to use the Blood Spear Grandmaster, Blood Beast, or Aura Release abilities).]
[Tip: The upper limit of Blood Energy Value was originally calculated as 100%, but due to the Hunter's massive blood energy reserves and the extremely high quality of blood energy absorbed in the Ancient Battlefield, your Blood Energy Value upper limit has been increased by an additional 20% maximum.]
[You have chosen to master the Blood Spear Grandmaster.]
[Blood Spear Grandmaster: Lv.50 (Passive)]
Skill Effect: Blood spear attack power increased by 570%, body energy manipulation degree greatly increased (Azure Steel Shadow/Blood Energy).
Blood Spear Strength: 57 points (Base is 12 points, your own blood energy additionally increases Blood Spear Strength by 35 points, subsequent derivative bonuses from Blood Spear Grandmaster increase it by 10 points).
Tip: The blood spear is formed by the materialization of blood energy, not directly from blood. After formation, the blood spear will have super-high hardness. The current Blood Spear Strength of 57 points will determine the blood spear's hardness, attack power, penetration power, blade slash power, maximum durability, etc.
Tip: Increasing the Blood Spear Grandmaster ability or increasing your own blood energy can both increase Blood Spear Strength.
Lv.10 Ultimate Ability: Upper Limit Stabilization (Passive). If the Hunter simultaneously constructs 5 or fewer blood spears (single blood spear strength is 50 points), they gain higher control and penetration power with a smaller number.
Tip: When the number of constructed blood spears exceeds 5, the strength of the blood spears will gradually decrease.
Tip: Blood spears are divided into two types, used for melee/mid-range.
Blood Spear · Firm (Melee): This is the blood spear form used for combat. The maximum number that can be constructed is 1. It can be reconstructed after being shattered or dissipated. This blood spear has higher hardness, weight, knockback power, etc. The blade is slightly wider overall, and the shaft retains some flexibility while being extremely firm, thereby improving performance in melee combat.
Blood Spear · Hunt (Mid-Range): This is the blood spear form used for mid-range killing. This type of blood spear has higher flight speed. The blade is narrower. When a kill command is issued, it can perform blood energy accumulation to increase flight speed and penetration power upon impact.
Lv.20 Ultimate Ability: Ruthless Blade (Passive). The blade of 「Blood Spear · Firm (Melee)」 is greatly strengthened. The flight speed of 「Blood Spear · Hunt (Mid-Range)」 is increased.
Lv.30 Ultimate Ability: Blood Spear Cohesion (Passive). Blood Spear Strength +10, overall sturdiness improved.
Lv.40 Ultimate Ability: Death Brings Life (Passive). If the Hunter's health drops to a near-death state (it doesn't require entering a near-death state, just health dropping to near-death), your soul power will be fully activated. During this period, all your melee attack damage is increased by 50%.
Lv.50 Ultimate Ability: Blood Wither (Passive). After an enemy is wounded by a blood spear, they will suffer a total of the Hunter's Agility attribute × 2.3 true bleeding damage over the subsequent 10 seconds (54 points of true bleeding damage per second). The duration of this ability can stack, up to a maximum of 120 seconds (a total of 6480 points of true bleeding damage over 120 seconds).
Tip: Each attack of 「Blood Spear · Firm (Melee)」 has a Blood Wither effect lasting 25 seconds (a total of 1350 points of true bleeding damage over 25 seconds).
Tip: Each killing attack of 「Blood Spear · Hunt (Mid-Range)」 has a Blood Wither effect lasting 10 seconds (a total of 540 points of true bleeding damage over 10 seconds).
Tip: Originally normal bleeding damage, due to the extremely high quality of the Hunter's blood energy, this ability will cause true bleeding damage.
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